Discussion in 'Announcements' started by c0wg0d, Oct 19, 2020.
I have nothing constructive to say...I’m just excited for this
I can do that one solo but it took me like 5 times to get it. I agree it would be a lot easier with 2 people.
I agree that we need more rewards added to more secret areas. This was part of my reasoning for adding non-enchanted gear that you could upgrade as you explored and found books. For example, in the Womping Willow you get a Protection I book, in Knockturn Alley you get another, in the train station you get a 3rd, in the dorms you get a 4th--boom you now can create a protection 3 piece of armor!
Can you make more ways to get money, like you do quests to get money from it, or trade rare items for money because as of now, it seems like there is no other way to get money other than killing spiders.
Also, can you add more easter eggs, because they are so fun and are really the reason I go explore in adventure.
Another thing, can you fix the Halloween map because it lets you go out of bounds in the end.
And can you please make adventure have a Halloween lobby because in adventure there is already a Christmas one.
I was also disappointed to find out that quidditch was not a playable game, so please make it a playable game.
Now I want adventure to be scary at times with the spiders because the spiders seem like a cool concept. I want the spider spawner in spawn to be removed and instead make the spider dungeon place have a sign to warp to it and make the spiders harm you because this will make adventure very scary.
Also on the "adventure being scary" topic, I want so that more mobs than spiders will be around. Also, make it so sometimes super-fast charged creepers can spawn, that would really make adventure seem like an adventure because adventures are supposed to be dangerous.
I have no feedback because all the ideas are very good and reasonable! Though I don't want the guided experience because I want adventure to stay free roam.
I do not intend to add other ways to get money. Killing spiders and leveling up your wands is a fundamental gameplay element in Hogwarts. Max level wands drop A LOT of currency.
Yes. That's the plan.
This is now the case.
It's still going to be "free roam" but the idea is to give people specific things to do and look for, if they want a more quest-like experience commonly found in roleplaying games.
I don’t know if there is already one, but, in case there isn’t maybe we could have sort of like a huge map that shows, marks, and says what the thing is and where everything is? I feel like since adventure is so huge and there are so many things to do/see, it would be useful having a map where you can see where everything is. Like you said about the helper garden, I’ve never even heard of that and I don’t know how to get there, so a map would be nice for something like that.
That would be cool to have a big map room. I’m pretty sure if you name a banner and place it, it’s name shows up on the map- that would be really cool to name all the locations
Yep, that's what I was thinking with the banners. Maybe too add more signs to the warp wall?
If you need a nice run around the Hogwarts map, run to the glass walls, and follow them around. The boat houses are kind of close, within sight. I need to try it with the new improved mobs The map really isn't all that big, just big enough to get a little lost, and plenty scary enough especially in the spider mine!
I think that's great!
Sounds good @C0w
Here is my feedback;
1. I think VIP's should retain the ability to fly in some form, maybe a cooldown might be an idea (E.G, 4 Mins of flight per 30 mins)
2. I love this idea, however, I think there should be safe zones that new players can shelter in
3. I've never actually explored the 'storyline' of Adventure so I have no comment here
4. This is all sounds great and I think would drastically improve the current experience
5. This is something that would be very helpful, I've always found the Adventure server so hard to navigate I tend to give up after 20 mins.
I also have another idea for revamping wands, instead of having multiple wands. Maybe there could be one wand where you level up skills to perform spells. This would make inventories less cluttered and make the wand experience more fun (And true to harry potter)
I love the idea of making flying not a thing I want it to be a bit fair in some of the severs on sandlot. The changing invincibility to food the invincibility didn't really help me that much.
Me and my best buddy zombie can't wait for this!
is that like a teleportation booklet or somthin
Flying could be available to all players via brooms. Players could buy different brooms with increasingly longer flights and shorter cooldowns. If you still want to give VIPs a perk, you could let them have a super good broom straight out of the gate.
bump, this is cool